Hello, I'm

Kettering University Computer Science Alumni

Portrait

About Me

I'm a Kettering University computer science graduate with a minor in business, offering a unique skill set that blends computer science, engineering, and management principles. With over 5 years of industry experience across various internships and full-time roles, I bring practical knowledge in embedded systems, software testing, and product engineering. My proficiencies in project management and technical writing translate into a proven ability to create resources that support team productivity. Bridging my technical skills with design, I able to bring my ideas to fruition using 3D modeling tools and 3D printing technologies for rapid prototyping. Expanding upon my passion for software development, I am also experienced in game design and development using Unity and Unreal Engine. By utilizing my diverse skill set, I am well equipped to create easily scalable products that satisfy both user and business needs.

💻 Coding Languages

🌐 Web/DB

🎮 3D Tools

⚙️ Software Skills

🔧 Engineering Skills

  • View Details →
    C++ Raycaster Engine

    A Wolfenstein-style game engine developed in C++ and OpenGL.

    C++OpenGLGitGraphics Programming+1 more
  • View Details →
    Voice Of The Valley

    A narrative horror game developed within a week for for Itch.io ScreamJam 2024.

    UnityGitProBuilderC#+2 more
  • View Details →
    Liminality

    A liminal-space inspired found footage horror game developed in Unity.

    UnityGitProBuilderC#+2 more
  • View Details →
    Drop Dead

    A cooperative 4-player zombie survival board game.

    Game DesignGameplay DesignArt DesignTechnical Writing
  • View Details →
    Whack-A-Bot VR

    Scaled-up version of the classic arcade game, reimagined for VR.

    UnityVRGitProBuilder+3 more
Let's Connect

I'm always open to new opportunities and collaborations. Feel free to reach out to me for any queries.

Github IconLinkedin Icon